This is to ensure pixel ratios remain consistent, as one of the risks of doing the sprites at in-game size is this little thing we call subpixeling, where pixel positions are just a little bit off, or you wind up with smaller outlines in places they shouldn’t be.Ĭustom colors are a lifesaver when working with paint and can be obtained by double clicking any color in the palette. I do these sprites with 1px pixels, then double in size when I make the actual comic panels. This is a fantastic source of images from the game, and while the battle sprites are not assembled, it can help with sprite scaling and style.įor overworld sprites, I typically use MS paint. First and foremost, I use Spriters Resource for references for sprites. Ah, good question! I actually have a few methods.